

doomscroll_1
doomscroll_1 explores our relationship with the Internet and smartphones, focusing on the sensation of ‘doom-scrolling’ - compulsively consuming digital content, often to the detriment of mental health. Leaving people feeling trapped in an endless loop as they mindlessly switch between apps, losing track of time.
With only the ability to look around using a single joystick, the limited game design is utilised to examine how digital environments impact our perception of time and reality. This work addresses the hauntingly beautiful paradox of being online - that it holds the potential to thrill and fear, offering a sense of freedom while also holding us back.
Audiovisual Interactive Installation — 2025
Postmodem
Prize-winning audiovisual exploration of the evolution of the internet and our relationship to it through shifting digital landscapes. Constructed entirely from photogrammetry models uploaded online.
*Hatton Final Year Achievement Prize for Outstanding Exhibiton
Audiovisual Work — 2024
Internet AV
Experimental found-footage video and sound collage exploring the rise of the Internet and digital technologies.
Audiovisual — 2024













































